Naval Warfare with Ancient Galleys : Card model ships, wargame rules and the background for their development : All original material copyright
Saturday, 26 November 2011
Final Turn Template?
The final version is simplest and smallest while still accurately controlling the ship's movement.
One for each class of ship: MAJOR (3 to 6) and MINOR (smaller) and Alexandrian (Larger).
In a single move phase the ship can manouvre in steps of turn 1/3 and advance 1/3.
The severity of the turn accumulates 0, 1 or 2 Speed Penalty points. A throw is made to see if the speed penalties cause a reduction in speed of 1 level at the end of that move phase.
The long arrows are 1 'ship length' and can be used for measuring straight moves and shots.
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