
The final version is simplest and smallest while still accurately controlling the ship's movement.

In a single move phase the ship can manouvre in steps of turn 1/3 and advance 1/3.
The severity of the turn accumulates 0, 1 or 2 Speed Penalty points. A throw is made to see if the speed penalties cause a reduction in speed of 1 level at the end of that move phase.
The long arrows are 1 'ship length' and can be used for measuring straight moves and shots.
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